Dungeons are large structures generated by the Hack/Mine mod. They occur very commonly on all landmasses across the world. They consist of two different kinds of brick; hard bricks, which are indestructible to players in Survival mode, and soft bricks, which can be destroyed at about the rate of normal Stone Blocks. Dungeons are normally made of two different-coloured brick types.
Dungeons consist of a number of different rooms. Rooms are normally either combat rooms, with spawners that spawn various hostile mobs, or jumping puzzles that require the player to navigate a path or jump across pillars, with the floor of the room being flooded with lava. Chests with loot appropriate the the area level of the dungeon are generated randomly in a handful of the rooms in the dungeon. Unlike towers, dungeons do not have a red carpet ending but normally have a rather abrupt ending.
Occasionally, a vanilla dungeon or mineshaft will intersect a dungeon, removing the otherwise indestructable hard bricks. This can sometimes allow easier access to potential loot. Sometimes, a solid stone wall will cut off part of a dungeon room, although this is most likely a bug.
Please add screenshots!Floating Platform room: This room consists of a number of 3x3 platforms floating in the middle of the room. Mob spawners will generate on one or two of the platforms.
Arena room: This room consists of a flat floor surrounded by a lava ditch. Mob spawners generate on the floor.
Cave room: Soft bricks create hills and stalagmites on the floor and cieling, making these rooms somewhat difficult to traverse. These can come in varying intensities, with some being relatively flat, while others are confusing, and often require a pickaxe to get through.
Pillar room: This room consists of a number of tall pillars, and a lava covered floor.
Floating Pathway room: This room contains of a narrow, twisting path floating above a lava floor. Mobs from spawners make traversing these difficult.
Swamp room: This room is full of water, with one or two small islands in the center. Lilypads and vines, and sometimes a mob spawner generate in these rooms.
Lava room: This room is flat, with lava ponds generating on the floor.
Water room: Mostly the same as a lava room, only with water replacing the lava. These are somewhat rare.