Dungeons
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Dungeons are large structures generated by the Hack/Mine mod. They occur very commonly on all landmasses across the world. They consist of two different kinds of brick; hard bricks, which are indestructible to players in Survival mode, and soft bricks, which can be destroyed at about the rate of normal Stone Blocks. Dungeons are normally made of two different-coloured brick types.
Dungeons consist of a number of different rooms. Rooms are normally either combat rooms, with spawners that spawn various hostile mobs, or jumping puzzles that require the player to navigate a path or jump across pillars, with the floor of the room being flooded with lava. Chests with loot appropriate the the area level of the dungeon are generated randomly in a handful of the rooms in the dungeon. Unlike towers, dungeons do not have a red carpet ending but normally have a rather abrupt ending.
Occasionally, a vanilla dungeon or mineshaft will intersect a dungeon, removing the otherwise indestructable hard bricks. This can sometimes allow easier access to potential loot. Sometimes, a solid stone wall will cut off part of a dungeon room, although this is most likely a bug.

Added by TheKhopeshRooms
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Added by Michal 909
Added by Michal 909
Arena room: This room consists of a flat floor surrounded by a lava ditch. Mob spawners generate on the floor.

Added by Michal 909

Added by Michal 909

Added by Michal 909

Added by Michal 909

Added by Michal 909
Water room: Mostly the same as a lava room, only with water replacing the lava. These are somewhat rare.