Stat System
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Added by F4cili7ator
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Overview
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One of many features Hack/Mine introduces to Minecraft is a stat system. It currently includes Strength, Agility (now defunct), Dexterity, Intelligence, Wisdom, and Fortitude. While the mechanics are mostly in place, the balance still has a long way to go (That's what alphas are for!). These stats determine what your limits will be, as well what kind of character you can evolve into. Each time you level up, you will be able to add 5 SP (Spending Points) to your skills. If you want to be a tank, you would focus on your Fortitude and put a little investment into Dexterity. If you want to be an assassin, you would foucus on Strength and Agility (currently defunct). If you want to be a ranger, you would focus on your Dexterity. If you wanted to be a wizard, you would focus on Intelligence and Wisdom. For more information on Skills, look below.
Strength
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Strength is the base stat for any warrior. It adds more damage to your base damage. As a result, 
Added by Ededandedy1And it is also one of the best way to get crits!/
Agility
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Agility is currently defunct. Or in other words, not in use.
Added by Ededandedy1Dexterity
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Dexterity is the base stat for any Archer class fighter, although it is very useful in other classes. As in the game
Added by Ededandedy1Intelligence
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Intelligence is used primarily by Mages. In fact, it helps only anyone with a wand. It adds more damage to their magical
Added by Ededandedy1Wisdom
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Wisdom is used to increase your total mana. Mana is used to cast spells. All spells use mana.
Added by Ededandedy1Fortitude
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Fortitude is simply used to increase your health. More health equals the more damage
Added by Ededandedy1