Common loot drops needs to come down. With the current loot
generation your backpack fills with to much common stuff that has
to be thrown out.
Backpack and chest space needs to be compatiable. Currently it
is very difficult to sort the backpack, craft things, or just know
what you have.
Alot of the single player stuff doesnt happen/ doesnt work
right in multiplayer, such as naga attack annamation, warrior
charge not stopping at first target, more as I find them
Instead of Int, Wis should be the stat that adds to bonus
elemental damage on weapons. This will make it so all three classes
can benifit from the extra damage with out using points in a cross
The warrior needs longer cooldown on charge, or increase the
mana cost. Currently…